So through some random internet searching, I bumped into a funny article posted up by a guy who was “challenged” to know what it feels like to wear a pad. This person wasn’t approaching this from a fetish point of view, but rather, a lady had made a statement to him about, “there needs to be a rule that says you can’t make a maxi pad or tampon joke unless you’ve actually had to wear them.” The author of the comedy article was written by Sam Jordan. He took up this unsaid challenge, to wear a pad for a week so that he could talk the talk and walk the walk.
Since I don’t know about the re-posting/copyright surrounding the article, I chose not to copy & paste it here (even with due credit of course). Feel free to read the article located at this link: http://www.zug.com/live/89365/The-ManPax-Experiment.html
There is nothing terribly graphic in the whole article and it was done in a humourous tone rather than a true “research” standpoint. Even I found it pretty amusing, without casting judgement of course (oh shit, who am I to cast judgment of all people right?!)
I did get a kick at how he “took me a good 10 minutes to figure out how to install a maxi pad” because it doesn’t seem like a very difficult contraption. Ya sure, I know I probably have some extended experience with feminine hygiene products, but I must say it isn’t all that complex given the lack of opportunity to go wrong… unpack, peel stickies, attach to garment and at most – lock down the wings. Onto page two of his article, it was interesting to note that he used boxer-briefs for his pad-wearing week… I suppose that’d work if using the wings weren’t required. Then he mentioned that, “within seconds of wearing feminine protection, I was thinking like a woman and worrying about how my butt looked.” and I always wonder how true that is because most of my girls don’t seem to worry about that. Even for my girls who wear thick pads, unless you’re wearing skin-tight pants, the likelihood of a pad showing through is low. However, the brave soul he is I suppose he’d have a right to question that and worry.
Finally, onto the last page, he describes some of the activities he goes through during the week with a pad on (I hope he changed regularly… if he didn’t – that would be REALLY uncomfortable…) and the restrictive feeling he had. He closed off with on the final night wearing the pad over his eyes for a good night’s rest! I’d be interested in knowing whether he only wore the pad actively during the day, or whether he even wore it at night. All in all, I have to admit this guy sure as hell is brave for daring to wear a pad for a week AND also talk about it online.
I’d recommend reading the article for more details and to view his funny pictures. I got a kick out of an article comment which dared him to try tampons for a week. That made my jaw drop, haha! 😆
I just thought of this really interesting topic and I’m no sure if a lot of other sites have covered it already – but this dawned upon me as I was playing some games a few weeks ago. Of course this isn’t the first time I’ve thought of it, but it is the first time I’m writing about it. For avid gamers, some may always pick particular “races”, “classes” or “alignment” to play because of particular strengths and weaknesses provided to the player. By far, I will say of every RPG game (single/multiplayer) I’ve played, I have always favoured using long-range characters such as ranger, hunter or shooter classes and erring on the side of stealth-based character attributes.
A couple months ago, when bebe and I were playing The Sims together, I found out she’s different with her approaches to gaming. Rather than it being a manifest of her, she likes to show her “creative” side when it comes to gaming. She prefers not to build her Sims and lifestyle as a replica of her and we debated whether we would actually use her name as her sim-name. Me on the other hand, when I play games like The Sims, I like to replicate my existing or future lifestyle/housing and although I let my creativity soar when it comes to furniture, house size and stuff, I play the characters very-much like my own mentality, attributes, likes/dislikes, occupation, etc.
Something like this made me wonder, do games bring out a subconscious part of us or is it simply what it is… a game?I must admit personally, my in-game gaming habits tend to be a pretty good representation of myself. I enjoy game series like Hitman and Splinter Cell, because they cater to us gamers who prefer stealth and tact over direct confrontation. I like the idea of popping down behind someone and slitting their throat versus running in a full room of baddies, guns a-blazing. Whether it be in game or in person, this “hidden” personality of mine shows through. I remember playing “tag” as a child, I’d much prefer hiding and sneaking around and tagging a person than running a-muck trying to catch whoever I could. I also avoid confrontation when the situation presents itself or use conversation as a method to my advantage (even if it results in violence in the end).
The very first fight I got in in my life was something I could not avoid. The other kid was hostile and aggressive towards me and escaping it using words was futile. However, what I could do was to incite him casually (because you don’t want to provoke someone directly) to throw the first punch. Suffice to say, I do not condone violence nor enjoy using it as a method of problem-resolution, but for some types of people, that is their preferred method. As he threw the first punch, I intercepted his arm and twisted it and hit him in the chest as retaliation. In a fight for legality reasons, it’s always good to allow someone to “throw the first punch” because then you become the victim to rightful defense. Of course the laws run deeper than that as I’ve spent time sitting in Coles reading the Canadian Criminal Code on Self Defense. Let’s just say I took him down… it was a nasty scene and essentially, because I was “defending” myself from danger, I did not get into major trouble by the teachers. The trick is also to “pretend you’re scared” and that “you’re attempting to leave the situation” and have witnesses (other kids) to prove it. I acted as if I didn’t want to be involved, that I was afraid, that way as the kid attacked me, I had the complete right to strike him back. Of course you’re only supposed to “use sufficient force to disable the assailant from doing further harm” … but I think I used a bit more power than that, LOL. So the moral of this story is that my in-game personality fits that of how I would play a game. Choose stealth and conversation over direct confrontation.
Many games now, particularly RPG’s or ones that “require you to choose a path” often involves a ‘good’ or ‘bad’ choice… or perhaps in some games like Alpha Protocol, there is no “right” or “wrong” decisions… only a decision. Each choice you make will affect gameplay immediately or later on, but may be to your advantage at some point and disadvantage at others. These types of games in general do simulate “real life” unless it’s a very poorly chosen decision which leads to your death. Every day as humans we make countless decisions and these decisions may lead to immediate or future consequences – good or bad. When playing games, I often choose to walk a “good” or “positive” alignment. I will choose paths or a character-based on ‘good’ rather than ‘evil’. Playing games like Neverwinter Nights where your alignment affects how NPC (Non-Player Characters) view you and interact with you, I much prefer taking a “lawful” and “good” approach. In general, this is also how I prefer to lead my life, following a lawful and good approach – obviously that is not the case all the time, but I prefer to “play by the rules” and be a good person when I can.
However, then there are also less-than-glamorous scenarios like recently when I was playing The Saboteur, a game similar to Grand Theft Auto. You are given a large world to wander doing side-quests and fulfilling main-quests to advance the storyline. I can get just as frustrated in real-life as I can in a game, lol, if not more because you have to replay a scenario over-and-over again until you “pass” it. This had already been my 3rd attempt at having to escape the Nazis. I was almost out of their detection range, speeding away in a car with them tailing me when suddenly a civilian vehicle came out of no where, cut me off and I ended up slamming into them. I was so annoyed because now it means I needed to spend even more time getting the Nazis off my tail. However, that’s when my anger took over (and this scenario as scary as it may be, is a fairly good representation of me).
I got out of my vehicle, which was obviously half blown-up after being machine-gunned by the Nazi chasers and hitting corners of the streets and NOW slamming into the civilian car. I walked over to the passenger side of the vehicle where I proceed to pull out a terror-machine gun (massive ass weapon) and shot the passenger through the window. I then walked over to the driver side, pulled the driver out on the ground and let him run away… momentarily that is, until I followed him slowly and planted 3 shots to the back of his head with a pistol. I was slightly satisified given these two idiots dented my car and while the Nazis had then caught up and started shooting at me, I got back in and made my escape. As evil as this may sound, it is rather indicative of my personality. When I get frustrated, I get even. There have been times my parents did not have the joy of sitting in my car when I was angry with another driver. I literally try to drive people off the road when they piss me off on the road. Call it road-rage or whatever you will, but hell, this scene in the game really shows the type of person I am!
Do most players tend to game similar to their personalities? Do most choose a particular way of playing or particular characters as a result of their own “style” and personal habits? I’m not going to say that I never play something out-of-character, but most of the time I stick to my own classes, race, alignment and method-of-approach. When I beat a game using a certain combination, if the storyline or gameplay is different enough, I explore other ways of playing, but I will always “play myself” on the first run of the game. In fact, I often find it hard for me to “walk the path of evil” when making choices or decisions or rather, ones that contradict with who I am. I cannot recall the game, but there was one where I had to make the decision to drag another character to safety or leave them there to die. I would most certainly help, but given that this was a second run of the game, I decided to take the “bad” approach and resisting the temptation to ‘help’ the character was amazingly hard. Because it’s contrary to the person I am, watching the other character die (knowingly too) was tough. Yes, it is just a game – but even acting outside of myself within a game is something that makes the gears in my head turn.
If you’re a gamer or not, do you think that the actions you perform within a game reflect upon your own personality and real-life choices if that were you?
Was looking through some blogs today, and noticed someone (a male.. obviously) advertising this “great” iPhone application called CODE RED. You can see more details about it here, of some which I will cover.
The whole idea of the program is to alert guys of the impending arrival of PMS and a woman’s period. Of course it also covers the various stages of the menstrual cycle from “start to end” – Post-period phase (When everything returns to normal after menstruating), Horny phase (Her hormones are high, time to start banging), PMS phase (Keep your mouth shut), Ovulation phase (Time to start making the kiddies), and On-period phase. While this application seems to have more of an “amusement under-tone to it, certainly, it is a good representation in how the majority of men view menstruation. I can’t say I didn’t chuckle at some of the “notifications” that came up.. like this one for instance:
and also when the red-tide hits the shores…
I absolutely think a couple should have the courage to share intimate details such as this with each other and perhaps, not need to rely on an application to do it for them. I suppose if the true intent of this was a great way for couples to guess ovulation time to conceive, it would have a much more “positive” effect… but then you would use something nice like FertilityFriend. In fact, I used FF for a while to track my Bebe’s period… lol, but I haven’t opened the app for a while – I guess I should (I sure as hell wasn’t tracking on when I could get her pregnant XD). Anyways, you might not be realizing it, but looking at the big picture, men are completely afraid of his partner’s monthly visitor. Hell, not even partner, this could be anyone from mom, sister, aunt, cousin or whatever – but periods to men are a very negative thing. In most cases, guys will be pretty much stop dead in their tracks when it comes to having sex when a girl is on her period… wait, not even sex – let’s say, not even get close to her… as if menstrual blood was the plague or something.
I know this isn’t a full-out written/laid out post, but seeing an app like this makes me acknowledge the fact of why even in 2010, menstruation is such a taboo topic and something where it cannot be discussed frankly and without shame. I don’t doubt that a couple using this app could get a few laughs with the wording of the reminders, especially some of the features like reminders to buy flowers, presents, groceries, etc.
I acknowledge the fact that PMS is no fun and games, both this is true for both the male and female. Would it not be in our hearts, that we sympathize and understand what our significant other (or female counterpart) is going through at this time? Should we not be there to support her, perhaps even suck up a few hits here and there and make her feel comfortable? Come on, read this, get your act together and take care of her like you should! If you’re married, even MORE SO, because you made that vow of marriage with her. If it’s your girlfriend, let her know that you really can care for her, even before the ring goes on her finger. Why is it we fear women so much we must run away in fear when PMS or her period strikes? To quote Russell Peters, “Be a man, do the right thing!”
I know in the past, I’ve had guys disagree with me and say it is probably for the best they stay away to keep out of trouble for 5-7 days… I just think it’s unreasonable, because if you think about it, over 10 years, that’s practically 720 days you’re “ignoring” her… are you willing to WASTE time like this in our already short lifespan? Learn to love your partner, because she really IS worth it… isn’t that why you’re together in the first place? PMS or bloody period or not, us guys should not be high-tailing it, because it just not right.